Looks like the game can handle 6 colored sprites at a time now! Here are some more changes: All of the main enemy sprites and bosses have been redesigned slight...
HAZARDS! Hate repetitiveness? Hazards should mix things up each round! Maybe more enemies? Maybe traffic rises? Maybe a wreaking ball falls from above? GOOD LUC...
This is a big one! Based on feedback from the first playtest wave, I added UPGRADES. Now you can get a free upgrade after every level to help you not die! Other...
Quick update, adding some stuff and fixing two bugs. Added progress bar, to see how far you are before you ultimately fail Gave bullets a red outline to make th...
This is it! The game is near to the point of how I envisioned it! Here are all of the new updates from the original release: 6 total power-ups (2 are needed for...